#include #include #include #include using namespace std; struct Position { int xpos; int ypos; Position() : xpos(0), ypos(0) {} }; struct Velocity { int dx; int dy; Velocity() : dx(0), dy(0) {} }; inline istream &operator>>(istream &in, Position &position) { cin.ignore(10); //ignore 'position=<' cin >> position.xpos; cin.ignore(2); //ignore ', ' cin >> position.ypos; cin.ignore(2); //ignore '> ' return in; } inline istream &operator>>(istream &in, Velocity &velocity) { cin.ignore(10); //ignore 'velocity=<' cin >> velocity.dx; cin.ignore(2); //ignore ', ' cin >> velocity.dy; cin.ignore(2); // ignore '>\n' return in; } inline Position operator+(Position pos, Velocity const &vel) { pos.xpos += vel.dx; pos.ypos += vel.dy; return pos; }